AI Insights · Timothy · October 2021
Top 5 Cartoon Fantasy Games Performance in Middle East Q3 2021
In Q3 2021, the top 5 cartoon fantasy games on a unified platform in the Middle East showed varying trends in downloads, revenue, and active users. Here's a detailed look at their performance.
In the third quarter of 2021, the top 5 cartoon fantasy games on a unified platform in the Middle East exhibited a range of trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive look at how these popular games performed.
Candy Crush Saga from King saw a steady increase in weekly revenue, peaking at approximately $170K in the week of September 13. Weekly downloads showed a more fluctuating trend, with a peak of around 62.6K in early July, but later stabilizing around 46K by the end of September. The game maintained a robust number of active users, averaging around 1M throughout the quarter.
Match Masters - PvP Match 3 by Candivore LTD experienced notable spikes in weekly revenue, reaching up to $143K in early August. However, weekly downloads saw a decline from 11.3K in late June to about 5.6K by the end of September. The number of active users fluctuated but remained strong, averaging around 280K.
Toon Blast from Peak Games had a relatively stable weekly revenue, peaking at $69.6K in mid-July, with a slight decline towards the end of the quarter. Weekly downloads decreased from approximately 10K in late June to about 3.6K by the end of September. Active users saw a gradual decline, averaging around 40K throughout the quarter.
Zooba: Zoo Battle Royale Games by Wildlife Studios showed consistent weekly revenue, peaking at $50.6K in late July. Weekly downloads were relatively stable, averaging around 20K. Active users remained steady, averaging around 270K throughout the quarter.
Toy Blast, also from Peak Games, maintained a consistent weekly revenue, peaking at $45.6K in late June. However, weekly downloads experienced a decline from 10K in late June to about 2.9K by the end of September. Active users showed a slight downward trend, averaging around 190K.
These insights reflect the dynamic nature of the mobile gaming market in the Middle East. For more detailed analytics and data, visit Sensor Tower.